package com.yanqu.road.entity.activity.douluodalu;

public class DouLuoDaLuEnemyTip {

    /**
     * 仇人id
     */
    private long enemyId;
    /**
     * 仇人造成的伤害值
     */
    private long damage;

    /**
     * 掉落区域
     */
    private int regionId;

    /**
     * 被抢夺的资源
     */
    private String robedProperty = "";

    /**
     * 攻击类型
     */
    private int attackType;

    public DouLuoDaLuEnemyTip() {
    }

    public DouLuoDaLuEnemyTip(long enemyId, long damage, String robedProperty, int regionId, int attackType) {
        this.enemyId = enemyId;
        this.damage = damage;
        this.robedProperty = robedProperty;
        this.regionId = regionId;
        this.attackType = attackType;
    }

    public long getEnemyId() {
        return enemyId;
    }

    public void setEnemyId(long enemyId) {
        this.enemyId = enemyId;
    }

    public long getDamage() {
        return damage;
    }

    public void setDamage(long damage) {
        this.damage = damage;
    }

    public String getRobedProperty() {
        return robedProperty;
    }

    public void setRobedProperty(String robedProperty) {
        this.robedProperty = robedProperty;
    }

    public int getRegionId() {
        return regionId;
    }

    public void setRegionId(int regionId) {
        this.regionId = regionId;
    }

    public int getAttackType() {
        return attackType;
    }

    public void setAttackType(int attackType) {
        this.attackType = attackType;
    }
}
